| transformation reduction | |
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Altair Admin
Posts : 1039
Character sheet Power Level: (92479/92479) Health: (1224/1224) Title: Leader of Renza
| Subject: transformation reduction Wed Oct 13, 2010 2:03 pm | |
| should i reduce the transformation PL a little to allow people to reach a little quicker or is the numbers i have sufficent? | |
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Darthwin Saiyan
Posts : 664
Character sheet Power Level: (48086/48086) Health: (780/780) Title: None
| Subject: Re: transformation reduction Wed Oct 13, 2010 7:06 pm | |
| I think what he have now is good since it should take some time for people to reach some of the forms | |
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Altair Admin
Posts : 1039
Character sheet Power Level: (92479/92479) Health: (1224/1224) Title: Leader of Renza
| Subject: Re: transformation reduction Thu Oct 14, 2010 7:10 am | |
| ok sounds good to me | |
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Aiko Lesser Saiyan
Posts : 286
Character sheet Power Level: (0/0) Health: (0/0) Title:
| Subject: Re: transformation reduction Fri Oct 15, 2010 11:48 pm | |
| I say we either lower it or make a quicker way of making our PL's higher because at this rate it'll take us about 6 months to even get to be a super saiyan. | |
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Darthwin Saiyan
Posts : 664
Character sheet Power Level: (48086/48086) Health: (780/780) Title: None
| Subject: Re: transformation reduction Sat Oct 16, 2010 8:48 am | |
| Well reaching super saiyan is not supposed to be easy. How long do you think it took vegeta to become one. He spent most of his life trying to reach that level. The only bonus we could use is the whole survive a near death battle and get a increase from that. | |
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Altair Admin
Posts : 1039
Character sheet Power Level: (92479/92479) Health: (1224/1224) Title: Leader of Renza
| Subject: Re: transformation reduction Mon Oct 18, 2010 7:32 am | |
| agreed but then at that point the saiyans would kill themselves everytime to get the gain leaving the other races behind. | |
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Darthwin Saiyan
Posts : 664
Character sheet Power Level: (48086/48086) Health: (780/780) Title: None
| Subject: Re: transformation reduction Mon Oct 18, 2010 8:30 am | |
| well the other races would have some kind of bonus also.
Bio androids can absorb people to gain more power.
Mechanical Androids can sense energy from the beginning without having to learn it.
Humans - not sure on yet | |
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Altair Admin
Posts : 1039
Character sheet Power Level: (92479/92479) Health: (1224/1224) Title: Leader of Renza
| Subject: Re: transformation reduction Mon Oct 18, 2010 8:33 am | |
| we can do that stuff but we still need to try and make them all balanced. | |
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Darthwin Saiyan
Posts : 664
Character sheet Power Level: (48086/48086) Health: (780/780) Title: None
| Subject: Re: transformation reduction Mon Oct 18, 2010 9:14 am | |
| We can set rules on these bonus gain for races. Saiyan's increase in near death battles have to actually look near death. Meaning that you probably lose the fight and that 8/10 your character actually does die. The bonus can be small to like half of what they would earn if they won or less then that.
Humans never really have much of a bonus since they are pretty average. They could get a decrease on when they get transformations for their early ones. Giving them a few techniques only they can learn can help also. Kaio-ken would be an example.
Androids can sense energy without learning how too. That would help in a fight against most races since most use scouter's.
Bio androids can absorb normal people for a small increase 20% would be enough since most would only use it on normal people. They can choose 1-2 extra race traits from other races. Though they can only have one of certain types to avoid over powered combinations. Ex: Saiyan power gain + Namekian regeneration.
Namekians can regenerate limbs and some can create their own henchmen like king piccilo once they reach a certain level of strength. Fuse with other namekians for a 30% increase the gain you get in a topic.
Icer can breathe in space and are allowed telekinesis from the beginning.
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Altair Admin
Posts : 1039
Character sheet Power Level: (92479/92479) Health: (1224/1224) Title: Leader of Renza
| Subject: Re: transformation reduction Mon Oct 18, 2010 9:19 am | |
| yea its a start, we could work it out for official use. | |
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Aiko Lesser Saiyan
Posts : 286
Character sheet Power Level: (0/0) Health: (0/0) Title:
| Subject: Re: transformation reduction Sat Oct 30, 2010 11:11 am | |
| Don't Androids have a built in scouter inside them? | |
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Darthwin Saiyan
Posts : 664
Character sheet Power Level: (48086/48086) Health: (780/780) Title: None
| Subject: Re: transformation reduction Sun Oct 31, 2010 3:01 am | |
| yeah that is why they would know how to sense energy without learning | |
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Aiko Lesser Saiyan
Posts : 286
Character sheet Power Level: (0/0) Health: (0/0) Title:
| Subject: Re: transformation reduction Sun Oct 31, 2010 12:45 pm | |
| im going to make some permanent transformations for androids and bio androids so they can become stronger | |
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Darthwin Saiyan
Posts : 664
Character sheet Power Level: (48086/48086) Health: (780/780) Title: None
| Subject: Re: transformation reduction Sun Oct 31, 2010 2:17 pm | |
| well bio androids get stronger by absorbing androids and adroids get stronger by I would say by fusing with other androids.
Here is a link of an example for mechanical androids http://dragonballlegends.freeforumshosting.org/accepted-races-f10/machine-android-t6.htm | |
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Aiko Lesser Saiyan
Posts : 286
Character sheet Power Level: (0/0) Health: (0/0) Title:
| Subject: Re: transformation reduction Sun Oct 31, 2010 4:05 pm | |
| I say androids start out like Android 16 and then become like 17 and 18 cyborgs(Android that was created with human parts) then become like 13 almost unstoppable. Somewhat like that. | |
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| transformation reduction | |
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